Karma and mtlx switches

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I have a few questions about how karma handles mtlx switches:

1-i assume it's not re-evaluated per ray, but does it slow down performance at all ?
2-does it completely ignore unused inputs ? (doesn't evaluate them)
3-is it a good idea to build a master material with a lot of switches to enable/disable features ?

would really appreciate if someone could shine some light on this
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