Deadline Husk Submitter Update

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I've just finished a big rewrite of my Deadline Husk plugin/submitter.
Posting here in case anyone else finds it useful.

https://github.com/pixel-ninja/HuskStandaloneSubmitter [github.com]

Supports:
  • Submitting RenderPass based jobs
  • GPU affinity
  • Input/output file handling (by overriding the embedded productnames with Deadline mapped paths)
  • Alter settings post-submission in the Monitor

Submission is via the Monitor or terminal. I had planned to write a little integration script to allow submitting from inside Houdini but never got around to it; because for my workflow I've never really needed it. I just write the USD files I want to render and then submit them in the Monitor or from the terminal.
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