Matt Tillman

pixelninja

About Me

Connect

LOCATION
Not Specified
WEBSITE

Houdini Skills

Availability

Not Specified

My Tutorials

obj-image Intermediate
LOPs for Solo Artists
obj-image Intermediate
Building Components in SOPs: Hierarchies and KineFX

Recent Forum Posts

MDL shaders support in Karma June 26, 2025, 6:50 p.m.

I came across the same issue recently with Evermotion MDLs.

Here's a quick script that converts them to USDs:
https://github.com/pixel-ninja/mdl_to_usd [github.com]

Note that it probably won't work on anything other than the Evermotion materials as it's hardcoded to look for that formatting.

LPE for emission of specific object (Karma MtlX Unlit) May 31, 2025, 1:41 a.m.

dagoose
Hey there, I have exactly the same problem. I need a AOV where my unlit mat particles with a translucency of 1 show up. How would I e.g. get a velocity AOV?
Thanks!

Unfortunately I don't think you can get a velocity AOV from unlit particles.
As far as I know your best bet would be to render a separate pass with the transmission set to 0 and opacity at 1. Then you can add an AOV to output the velocities primvar.

LPE for emission of specific object (Karma MtlX Unlit) May 31, 2025, 1:34 a.m.

Use an LPETag LOP to add a tag to the various prims you want included in the AOV.
Then add an LPE AOV with the source name set to
C<O.'tagname'>