
Matt Tillman
pixelninja
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MDL shaders support in Karma June 26, 2025, 6:50 p.m.
I came across the same issue recently with Evermotion MDLs.
Here's a quick script that converts them to USDs:
https://github.com/pixel-ninja/mdl_to_usd [github.com]
Note that it probably won't work on anything other than the Evermotion materials as it's hardcoded to look for that formatting.
Here's a quick script that converts them to USDs:
https://github.com/pixel-ninja/mdl_to_usd [github.com]
Note that it probably won't work on anything other than the Evermotion materials as it's hardcoded to look for that formatting.
LPE for emission of specific object (Karma MtlX Unlit) May 31, 2025, 1:41 a.m.
dagoose
Hey there, I have exactly the same problem. I need a AOV where my unlit mat particles with a translucency of 1 show up. How would I e.g. get a velocity AOV?
Thanks!
Unfortunately I don't think you can get a velocity AOV from unlit particles.
As far as I know your best bet would be to render a separate pass with the transmission set to 0 and opacity at 1. Then you can add an AOV to output the velocities primvar.
LPE for emission of specific object (Karma MtlX Unlit) May 31, 2025, 1:34 a.m.
Use an LPETag LOP to add a tag to the various prims you want included in the AOV.
Then add an LPE AOV with the source name set to
Then add an LPE AOV with the source name set to
C<O.'tagname'>