Input/Output Collision SDF Difference SOP Pyrosolver

   80   0   0
User Avatar
Member
6 posts
Joined: Aug. 2017
Online
Hey all!

I have two images attached. The first image is the collision input SDF for a pyro sim. The second image is the output collision SDF.

Why are these two SDFs different?

I need to set a field to a specific value if it's inside the collision object. Normally I would try something like:

if(f@collision<0){
"set some value"
}

That will not work in DOPs because the SDF in DOPs isn't the same as the SDF input.

Thanks in advance!
Edited by nculver - Oct. 31, 2025 17:22:22

Attachments:
Screenshot from 2025-10-31 16-42-39.png (198.1 KB)
Screenshot from 2025-10-31 16-41-41.png (199.2 KB)

  • Quick Links