Hi, I have a question regarding the Stage Manager LOP node.
- I’m currently experiencing some unexpected behavior. For example:
- I create a Stage Manager node and add an asset to it, then duplicate it a few times and pose them.
- I save thes output of this as version_zero.usd file using the USD ROP LOP node.
After that, I want to continue working by creating a new Stage Manager node that references version_zero.usd.
At this point, any scale, rotation, or transform operations I apply start to introduce unexpected offsets, My goal is to save my work as USD files versions as a safeguard, in case the Stage Manager node fails or the scene becomes corrupted (both of which I’ve encountered before).
