How to turn off tessellation in the viewport globally?

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Hello,

How can I turn off tessellation in the viewport? It's drags down performance to much.

When working with assets from Solaris, most assets have the osd_scheme=catmull-clark attribute that will trigger viewport tessellation. At the moment we delete this attribute, but it has to be a better way? A global settings somewhere that I can't find?
Edited by Heileif - today 09:16:39
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Mouse over viewport and press D for 'Display Options: world'.

Under Geometry Tab there is a section for Tessellation settings you can adjust.
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BabaJ
Mouse over viewport and press D for 'Display Options: world'.

Under Geometry Tab there is a section for Tessellation settings you can adjust.

Thx for reply,

I have tried the to reduce Level Of Detail and Subdivision Limit, but it's still allot slower than deleting the osd_scheme attribute

Edit:

I contacted support, and got answer at this is not possible at the moment. But I have created a RFE.
Edited by Heileif - today 11:44:24
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