Is there a way to get an Orthographic Cylindrical camera lens in Karma (ideally XPU).
Been setting up some scenes that need it and thus far the only option seems to be Redshift as the Karma Lens Material set to Cylindrical gives vertical perspective.
It would also be great if there was FOV controls but that's secondary.
CVEX lenses still don't work in XPU right?
Is there maybe some way of diving in and editing the Karma Lens Material implementation?
Orthographic-Cylindrical Camera in Karma XPU
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- pixelninja
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- dlee
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Hi. Not at the moment.
The builtin cylindrical lens implementation in karma CPU/XPU are... unconventional. It's going to be changed to be orthographic and match mantra behaviour in next major release, but for now, your only option is to use CPU and make a custom lens shader or modify the existing vex script (lens.h).
The builtin cylindrical lens implementation in karma CPU/XPU are... unconventional. It's going to be changed to be orthographic and match mantra behaviour in next major release, but for now, your only option is to use CPU and make a custom lens shader or modify the existing vex script (lens.h).
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- pixelninja
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