Rendering fur with bounce light

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I have a furry character illuminated by a spot light casting depth shadows.
My problem is that i would like to have a nice bounce light on the in shadow area, on the character and on the floor.

I usually use a template_light with a vex_global_illumination to get that, but with fur it looks like is not a good option because of the speed.

Any suggestion?

Thanks
Sergio
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