DOP fracture configure object

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Hi all,
simply want to fracture an object inside a DOP-Network but only with a specific part/object. My first thought was to use the “Impact Group” but no results.
In my file “Feststoff” shall collide with “Collision” and fracture with “Magnet”. What ma I doing wrong?

Thanks a lot for help
Detlef

Attachments:
WC3_GrinderDop01_tmp.hip (607.1 KB)

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Hi Detlef,

In your file, there's no DOP Object for the Magnet. If I add a Static Object representing the Magnet, then put “Magnet” into the ImpactGroup parameter, the Feststoff object bounces off Collision and fractures when it hits the Magnet. Is that what you want?

Attachments:
wc3_grinderdop01_magnet.hip (600.8 KB)

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Hi johner,

yes, that was what I want. I always get errors and use the wrong name. Thanks a lot!

Detlef
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Now i ran into my next problem…
I want my object to act as cloth and collide and fracture with another object. But it seems that it is impossible to use the voronoifracture tool with cloth?
Detlef
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I don't know where I have to place the fracture tool.
Now The solver switches at frame 55… fine;o)

The “Feststoff” shall fracture with the “Grinder”.

Thanks a lot for help!

Detlef

Attachments:
WC3_GrinderDop02_tmp.hip (319.8 KB)

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