Very nice! I keep meaning to figure out how to make spaghetti; any advice on how to create a nice bundle of wires? Also, if you want to avoid the bits that are extremely thin, you could add a small constant to the that random thickness, so it'd have that as a minimum width.
Sure, so in short i created a set of wires. used an expression to animate them in y direction. threw them through a dopnetwork using wireobject, wire solver. at the end of the dop network i threw down a vortex force. In the “vortexforcecreateattrbiute” I used wave motion effects in the radius to get interesting formations played with the velocities and contour range.
Sure, so in short i created a set of wires. used an expression to animate them in y direction. threw them through a dopnetwork using wireobject, wire solver. at the end of the dop network i threw down a vortex force. In the “vortexforcecreateattrbiute” I used wave motion effects in the radius to get interesting formations played with the velocities and contour range.