pyro : particle source question

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Hello,

I am testing Pyro and particles and I have a question about the result of my setup.
I use particle emission to source my pyro solver via Gas Particle To Field DOP.
Apparently I am able to create all the field needed ( density, temperature, fuel,vel). But when I start the sim, if the voxels motion looks good, the color stay gray …
Can someone explain that to me and how to shade flame with this setup ?

Thanks for your help.

Attachments:
particlePyroTestA.hipnc (1.4 MB)

http://vimeo.com/vbkstudio [vimeo.com]
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I'm not sure I catch your mean correctly…
if you like to see color in viewport, just need to check Multi Field in Smoke obj> Visualization tag. and give Density Field & Emission Field a attribute which you want to coloring.

Attachments:
particlepyrotesta_151.hipnc (1.4 MB)

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You understood correctly.
Thanks for the hip
http://vimeo.com/vbkstudio [vimeo.com]
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