First post here.
So I've been trying to learn the ins and outs of Houdini recently and I am working on a shot of a tank shooting. The goal is to master different pyro scenarios combined with destruction. My question now however is how would I go about spawning smoke based of the movement of the tank?
What I am guessing is to calculate the velocity of the tank. And when that velocity reaches a certain value, spawn smoke.
I usually never post on forums, because I like to find out how to do it using other means. The issue is that since I've not used Houdini that much yet, knowing what to search for is a bit tricky.
Any guidance is much appreciated!

