No flames on the Pyro Shader: Only smoke. Please Help!

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I've created some points that emit flames via the fluid container. To do this, I had initally created some points, then a fluid contianer and applied the top shelf tool, “Source Points”.

Only problem is that it projects smoke. No flames. Even if I change the material. What is happening. Please Help!

Attachments:
flameSequenceFires_07222015__h14_H.hipnc (1.7 MB)

Greg
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Hey dreamagery,

The reason you weren't seeing your flames was because you need to set the Fire/color tab's color parameter to ‘artistic’. That will use the heat attribute as a lookup value for the color ramp there.

Here's your file with the same material, with that color method change.

~Ilan

Attachments:
flamesequencefires_07222015__h14_h_202.hipnc (1.7 MB)

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