Halftone-stipple particle transition - Houdini RD

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Playing with special type of particle FX.
Stipple pattern is generated and stored in SVG format by a custom external C++ program.
Data preparation's done in Python node.
Particles transition is controlled by VEX Attribute Wrangle.
Thanks for watching
https://www.youtube.com/watch?v=fdpvDQCX8hQ [youtube.com]
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