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Technical Discussion
powder hit
powder hit
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AndyW
Member
343 posts
Joined: Dec. 2014
Offline
Aug. 8, 2016 1:34 p.m.
I'm looking to build a pyro sim something like the image above. I've been experimenting with velocity fields from particles which gets me close, but I'd be curious if anyone has experience with this might have some good tips, thanks!
stevegh
Member
24 posts
Joined: Sept. 2012
Offline
Aug. 22, 2016 12:32 p.m.
Check out this which has a breakdown:
https://vimeo.com/166013642
[
vimeo.com
]
And another good example here but no breakdown:
https://vimeo.com/147263936
[
vimeo.com
]
If a job is once begun
Never leave it 'til it’s done
Be the labor great or small
Do it WELL or not at all
animatrix_
Member
5043 posts
Joined: Feb. 2012
Offline
Aug. 22, 2016 1:40 p.m.
No breakdown but TD posts here.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX!
[
www.pragmatic-vfx.com
]
https://lnk.bio/animatrix
[lnk.bio]
AndyW
Member
343 posts
Joined: Dec. 2014
Offline
Aug. 23, 2016 2:27 p.m.
Thanks for the links guys!
ajayj937
Member
3 posts
Joined: Oct. 2019
Offline
Dec. 11, 2019 3:22 a.m.
Hii everyone i am trying to achieve this kind of effect in flip but not getting the right method can anyone help me out
Image Not Found
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15760525185592215786195441872312.jpg
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