Viewport Grid overlay?

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is there any type of Grid Overly options in houdini to do something like rule of thirds for alignment in the camera view?

https://www.photovideoedu.com/Portals/0/Composition_and_Posing/MOC%20Zuckerman%20on%20Composition%20Rule%20of%20Thirds%201-1.jpg [photovideoedu.com]
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Press the D-KEY with your mouse over the 3D view and you will bring up the Display options. Under the Guides tab there are a few overlay options such Video Safe Area and Field guide.
Edited by Enivob - Nov. 12, 2016 09:27:22
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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you might also take a look at this:
http://www.orbolt.com/asset/notawhale::notawhale_camcomposition [orbolt.com]
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Hi,

Just select image with alpha of your rule of thirds in Viewer Foreground field in camera View.



Like this:
45% grid visibility: https://shura.studio/c/houdini/media/RuleOfThirds-45p.tif
100% grid visibility: https://shura.studio/c/houdini/media/RuleOfThirds-100p.tif




Regards,
Dmitry Shura
Edited by DmitryShura - Nov. 17, 2021 15:03:17

Attachments:
RuleOfThirdsViewportExample.png (156.5 KB)
RuleOfThirdsCameraSettings.png (47.5 KB)

Motion Graphics Designer | instagram.com/dmitryshura | https://shura.studio
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back to an oldy, but why isn't houdini taking the alpha mask? It's white instead of transparent
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nickfr
back to an oldy, but why isn't houdini taking the alpha mask? It's white instead of transparent
Use a PNG and put it in the background image
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OBJ Cameras have this functionality already implemented. You can use any SOP as a view mask overlay.
Go to the Camera "Parameter Interface" and add from the "Render Properties" the "View Mask" Folder.

Then you can define the SOP to use.
Set the aspect to ch("resx")/ch("resy") to automate it.
Create your SOP View Mask in the X/Y 0 to 1 Space.
You can even put that SOP Network inside the camera for a cleaner setup.

Very important to enable the "Camera View Mask" in the Display Options - Guides.

Waiting for the LOP Camera implementation in H20...
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