Snapping curve points to a grid object

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Hi,

I've been trying to figure this out for hours, but I want to be able to draw/make a curve where the individual points on the curve automatically find the nearest point on a grid object. I know about snapping in Houdini, and that's not what I am looking for. I need this to work in Unity, so it would need to happen automatically in the system.

Thanks
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Hey esindesign,

I guess there are several ways to achieve this. my solution uses a vop with a point cloud open.

Cheers
CYTE
Edited by CYTE - Nov. 19, 2018 14:38:55

Attachments:
SnapToGrid.hiplc (89.0 KB)

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CYTE
Hey esindesign,

I guess there are several ways to achieve this. my solution uses a vop with a point cloud open.

Cheers
CYTE
The Houdini community is amazing! Thank you so much, that was exactly what I was thinking. Thanks for the file so I could learn!
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