Hi Guys and Gals,
I'm transitioning from Maya and trying to figure out how to do a camera based selection on components.
Usually it's just a tick box in Maya, and the effect is to just select what's in view of the camera, not what's behind the model and out of view of the camera.
So i don't want to select the points through the model, just what's in front.
Thanks in advance!
How do you do Camera Based Selection?
4081 2 1- oc_masta
- Member
- 1 posts
- Joined: July 2018
- Offline
- OneBigTree
- Member
- 382 posts
- Joined: Nov. 2010
- Offline
- KiLa
- Member
- 109 posts
- Joined: June 2008
- Offline
Ndrew Lowell made a tutorisl..short of..about this:
https://vimeo.com/97237290 [vimeo.com]
Camera culling in houdini
https://vimeo.com/97237290 [vimeo.com]
Camera culling in houdini
-
- Quick Links