Houdini Equivalent for Maya's & Max's Wrap Deformer

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Pls i am new to Houdini & would like to know how Wrap deformation for character animation is implemented in Houdini.
Thanks.
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Take a look at the LatticeSOP, change it to points. the first input is the geometry to be deformed, the second one is the rest geometry of the deformer and the third is the deformed deformer geometry. Have a look at the helpcard of the latticeSOP

cheers Martin
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