FBX issues ... Some black some rainbow ...

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Hi there,

I'm using fbx files for houdini agents, and am running into some problems where some fbx files show up all black and some show up with skinning weights as the colour of the geo. They seem to be causing render issues with both Mantra and Htoa but I can't seem to figure out what is different in the files.

In Maya they look fine and grey, but in Houdini they come in with different colours on the same files. If I unpack the fbx or agent file I'm able to fix the colour but then they don't seem to work with the crowdsource node nicely.

Unfortunately, I cannot provide an example file, but I'm just hoping that someone who has dealt with this in the past would be able to provide some insight.
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