I am trying to bring over a second set of vertex colors. I have tried bringing over those colors as ‘uv’, ‘Alpha’, ‘Illumination’ << these crash max. Tried these ‘uv1’, ‘uv11’,'uv99' and nothing seems to get marshalled over, not crashing at least. :/
Would love a HDA example of marshaling attributes from Houdini to 3ds Max to see if it is me or a bug. Running into lots of crashing, when trying different things.
P, N, UVs and Cd come over correctly.
Max 2018, Houdini 18.0.356
Passing attributes
8695 3 0- MattRapelje
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- BrookeA
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- MattRapelje
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- BrookeA
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- 387 posts
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The plugin should be able to import alpha, illumination, as well as all of the uv maps (uv..uv99).
I tried to reproduce the crash with the attached asset but was unable to. I also tried changing uv11 to illumination, but the illumination was showing up correctly in 3ds Max.
I will try a few more tests (I was investigating with 3ds Max 2019 but I will also try with 2018), but if you could also attach the HDA that is crashing for you, that would be super helpful!
Thank you!
I tried to reproduce the crash with the attached asset but was unable to. I also tried changing uv11 to illumination, but the illumination was showing up correctly in 3ds Max.
I will try a few more tests (I was investigating with 3ds Max 2019 but I will also try with 2018), but if you could also attach the HDA that is crashing for you, that would be super helpful!
Thank you!
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