Tutorials recommendation for biomorphic designs
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- proceduralist
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- 208 posts
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I am absolutely new to Houdini. Please provide course recommendations specifically for designing complex solid volumes.
My background is in architecture so I want to right now focus on architectural design, landscape design, pavilion design, geometrical sculptures (like, not involving animals, humans,etc.), industrial design, interior design etc.
I am enclosing some images which illustrate the styles of geometry and design that I want to learn.
My background is in architecture so I want to right now focus on architectural design, landscape design, pavilion design, geometrical sculptures (like, not involving animals, humans,etc.), industrial design, interior design etc.
I am enclosing some images which illustrate the styles of geometry and design that I want to learn.
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- LiBoNing
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- 31 posts
- Joined: July 2018
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Simply creating abstract structures in Houdini is very easy. But it is difficult to come up with new ideas and design new methods.
As for the tutorials, firstly I recommend going through the tutorial which covers nodes that are commonly used, such as Entagma and NineBetween. As for the coding part, you can watch Junichiro Horikawa. He has a lot of live coding videos on his channel.
As for the tutorials, firstly I recommend going through the tutorial which covers nodes that are commonly used, such as Entagma and NineBetween. As for the coding part, you can watch Junichiro Horikawa. He has a lot of live coding videos on his channel.
MotionCOPs toolkit - pushing COPS into motion design and dynamic effects territory.
https://github.com/Boning1011/motion-cops [github.com]
https://github.com/Boning1011/motion-cops [github.com]
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- proceduralist
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