My name is André Valle, and I work as a 3D Designer at Licks Attorneys in Brazil.
I am modeling a robot, and I started by the head. I used the Labs Sphere Generator because, in my opinion, that approach is more proper.
I created a group to separate polygons for modeling the glass, but when I increase the sphere subdivisions, the group changes the selection.
I change the group selection to bounding box and after to bounding sphere, and it didn´t work.
I watched several tutorials to find a solution, but it works with a flat geometry, like a grid or a box.
Is there a way to do this better?
Can somebody help me?
Thanks a lot,
André Valle

