Old Bridge Procedural Modeling,

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random plank translates, extrudes, pscale poly bevel, Booleans for worm holes.
random point distances on the line.
Edited by Naga Pavan - Oct. 10, 2021 04:47:40

Attachments:
ploy bevel pscale effect and worm holes on wood.gif (6.7 MB)

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Looks promising. How is it procedural? Can you change some parameters to make changes without destroying the looks?
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SIgor420
Looks promising. How is it procedural? Can you change some parameters to make changes without destroying the looks?
yes the look will be similar with changing parameters, most prams are attribute randomness/controlled driven.
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