3rd party render question

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What is happening with 3rd party renderers like V-Ray or Arnold?
Why there has to be a new build for vray or arnold for every new build of houdini? What exactly changes between builds so much that asks for a new render engine build? Can it be more simple? For instance there there is no need for a new build of arnold when upgrading from maya 2022.2 to 2022.3?

thanks in advance
Edited by chrism - Nov. 28, 2022 13:15:30
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