I'm quite new to Houdini, and I'm trying to create an environment.
The biggest problem is performance, since it constantly fills all my ram (64gb)
When I scatter the elements with low poly and low density, the scene kinda works, but if I add higher version of the objects, it just freezes.

I was reading I should be using packed geometries or instances, but I can't find the workflow to use with Karma/Solaris.
Inside the Lopnet I use a copy to point to create the copies of the trees/rocks.

Many thanks!
(also, this is the scene https://ufile.io/6laimgb1)
