Ocean Spectrum - Horizon ending early?

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Hi,

I'm working on some test renders in Mantra for a project which includes an "infinite" ocean, and I'm encountering a small issue where the displacement of my ocean appears to be ending before the actual horizon of the grid.

Now interestingly this seems to change depending on my render resolution.

Here's what it looks like rendered at 2k - as you can see the displacement ends well before the actual horizon:



And here's what it looks like rendered at 4k - all other settings exactly identical to above. As you can see the displaced ocean stretches much further, but still not quite to the end of the horizon:



Is there any way to force the displacement further towards the horizon without rendering in higher resolution? For obvious reasons I'd like to render in 2k if possible.

I know that in comp I'll probably put some atmosphere into it so we might not see quite that far, but I'd still like to figure out how I can render this better anyways.

Thanks!
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