displacing image in cops

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So I'm rendering out the normal map of an object through deep raster. And I'd like to use this to displace another image in COPS but I'm not sure how. Can anyone help me out with this?
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Just append channelCopy COP between your input (file or render cop) and DeformCOP. Pipe in normals plate into color plate with it. Than DeformCOP will use normal plate as deformer.

cheers,
sy.
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You can also pipe the displacement map into the 2nd input, and change the name of the “Deform Plane” parameter in the Deform COP to the name of the plane the displacement map is in.

You'll also need to change the ‘Deform’ parameter to ‘shift by UV values’. The Deform COP works best with floating point displacement maps (like most things ), in case you're generating the map with a Ramp or Noise COP.
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Works like a charm. Thanks!
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