Where things get tricky is setting up the materials properly in Octane in C4D. I'm using an instance color node plugged into the Albedo channel and the node is being drive by the Cd attribute vertex tag I exported from Houdini. Unfortunately for me, the material is only showing one of the two colors (blue).
Does anyone know how I can fix this? (I'll provide image links below)
***Images***
How the fluid looks in Houdini:
How the alembic export is setup:
The result I'm getting in Octane (C4D):

Octane material node setup:
How the fluid looks in C4D when I click on the Cd Attribute vertex tag:

