Unable to advect particles by smoke

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I am following this tutorial for advection of particles using smoke.

I have followed all the steps until 15 min. 21 sec.,



...... but I am unable to move particles when I hit play. I am unable to figure out why the popadvect by volume is not calculating the cached pyro output. That's exactly where the issue is happening.


The cached pyro plays fine with all the attributes.


Please suggest a solution.
Edited by proceduralist - Oct. 21, 2022 06:24:48

Attachments:
Advecting Particles in Houdini. Collisions. Pyro FX..hip (1.1 MB)

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when I create a new "pop-advectby-volume" it works
and when connecting back to the old "popadvect" it works also ?
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w_maro
when I create a new "pop-advectby-volume" it works
and when connecting back to the old "popadvect" it works also ?

Okay. I tried again. I get this.

Edited by proceduralist - Nov. 10, 2022 10:54:40
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Okay. I fixed it somehow. I deleted the cache in 'pyro_import' network and rebuilt the filecache from scratch. Everything working fine. Thanks!
Edited by proceduralist - Nov. 10, 2022 11:27:36
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