Did anyone manage to make use of this vcc argument -a ?
I've been building nodes with vex and VCC for some time now. But I found the Vex Compiler Pragmas to be limiting nowadays and confusing as well for larger Parameter sets (No multiparm Block)
So I thought since VCC seems to accept a Dialog Script I tried to make one and attach it in the vcc. However when I supply the Dialog Script file to VCC the resulting hda will have Zero parameters displayed ?
Here is what I tried
dialog_script_test.vex
cvex dialog_script_test( export int test = 1; ) { }
and the dialog_script_test.ui
{ name "dialog_script_test" script "dialog_script_test" label "dialog_script_test" help { "dialog_script_test Help" } inputlabel 1 "Input 1 Test" parm { name "test" label "Test" type int default { "0" } range { 0 1 } parmtag { "script_callback_language" "python" } } }
here is the vcc command I'm using
/opt/hfs19.5/bin/vcc --hda-output ~/dialogue_script_test.hda --hda-dialog-script ~/dialog_script_test.ui ~/dialog_script_test.vex
I must be doing something wrong but can't put my finger on it. However I have tried parsing the file using Houdini's included /opt/hfs19.5/bin/dsparse command but it just crashes all the time(I tried the dsparse in houdini 19.5 19 and 18.5 and they all crash) I just get segfaults even with an empty file or other example files I found on Github. So I'm unsure if my simple dialog script is actually ok.
If anyone has any insight it would be great
Thanks in advance
