Hi,
I have a bunch of surface polygon meshes like the one on the screenshot where the topology could be much simpler, especially on edges.
How might I get an approximation of the surface mesh by a curve, to get something like on the second screenshot? I'm looking for some node that approximates a polygon surface to a curve with a tolerance parameter for how much of those edge bumps you want to smooth out.
I've been searching the internet and trying with different nodes but didn't find a suitable node or combination of them yet, but can't help but think this is something that must come up pretty often. Is there a node already created for this? If not, how might I approach it otherwise?
Any help really appreciated!
How to approximate a polygon surface mesh with a curve
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