Hi all! Has anyone been successful in getting Pyro FX Shelf Tools to render with the Karma ROP? (NOT Solaris/LOPs Network pipeline)
If I make a pyro sim from scratch (Pyro Source / Volume Rasterize Attributes / Pyro Solver / Pyro Bake Volume), both fire and smoke render great! (As long as I remember to apply the MtlX Pyro Preview material)
However, if I use any of the Shelf Tools and apply the MtlX Pyro Preview to them, most of the time they refuse to show up in the Karma Viewport and/or Mplay. (Or they'll show up, and then disappear again - it's extremely confusing!)
If I use SOP Create to import the same Shelf Tools into a LOPs Network, apply the MtlX Pyro Preview material THERE and then attach a ROP Render node, or a Labs Karma node, then everything renders great - so I know Karma CAN render the Shelf Tools, it just refuses to do so outside the LOPs Network.
Any suggestions? (BTW, if anyone wonders why I'm not using the LOPs Network/Solaris, it's because I'm teaching a beginners Houdini class, and didn't want to spring a whole new workflow onto my students halfway through the semester, when they've only just gotten somewhat used to the regular Houdini interface)
Help! Pyro FX Shelf Tools won't render with Karma ROP
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- MamaYaga
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