trying to read a sequence from disk with attribute from map, but i get artifacts blended in with the actual source colors like there is some sort of interpolation happening just not the one i need.
The original sequence is 1920x1080 and i am reading it on 64x64 point grid with Attribute From Map Filter set to Point.
i need the colors to stay the same as the source
Is there a way to fix this? As you can see in the attached images it creates a big problem when colors are simple and distinct.
also tried rawcolormap function in vex and i get the same issue
Attribute from map - nearest neighbor interpolation?
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- papsphilip
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