Vellum Minimal Solver DOP - SDF Collision Path broken

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I'm trying to use the Vellum Minimal solver in DOPS, just because I find it faster, and it's what I'm used to. Everything seems to work as expected EXCEPT the SDF collision path. When I use it, I can see the SDF get added into the vellumobject in the geometry spreadsheet, and I can visualize it when I throw a SOP solver down and view that portion of the DOPOBJECT. However, there are no collisions occurring. I seem to remember it working in previous builds of Houdini, and I'm wondering if the current production build might have broken it.

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