Best Render Engine for MacBook M2 Max (Apple Silicon)

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Hello Houdini Community,

I am a beginner in Houdini and currently working on an Apple MacBook M2 Max (Apple Silicon). I've noticed that the Karma render engine only utilizes the CPUs of my chip (even with the XPU mode).

Could anyone recommend a render engine that fully leverages the capabilities of my M2 Max chip, including the GPUs? I want to make the most out of my hardware for better performance and rendering times.

Thank you for your help!
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Blender has good support for Metal Rendering.
Apple: Optimize GPU renderers with Metal [developer.apple.com]

Other resources:

Render Houdini Particles with Blender CyclesX via Geometry Nodes [www.youtube.com]

Send To Blender || Houdini and Python Tutorial [www.youtube.com]
PHENOM(enological) DESIGN;
Experimental phenomenology (study of experience) is a category of philosophy evidencing intentional variations of subjective human experiencing where both the independent and dependent variable are phenomenological. Lundh 2020
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Redshift supports the Apple Silicon GPUs.
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