Hi!
I've just started Houdini, and as a beginner I've faced multiple issues recently and among them, my fire simulation that doesn't want to slow down progressively. I must be going about this the wrong way, as I've seen quite a few posts on internet of the same type, but I can't get it to work.
I've tried using a retime node after a file cache to retime manually using the frame number so that I can get the flame goes fast at first, and then slow-mo after they break the floor.
In the end I would like the floor and the flame simulation to be in slow-motion together but I don't know yet how to merge their animation. I feel like I'm missing something and don't really understand how it works
I'd really appreciate it if someone could help me, and explain what's wrong with my setup
How to slow-mo my pyro simulation ?
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- Suogri
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