Personal project, where I created the city and it's environment from reference maps, pictures and artwork. Done in Houdini and Clarisse, using Quixel Megascans and iCube Aerial Textures, among other skies and proxy packs. I created procedural systems for the geometry and textures of houses, fields, walls, beach, mountains and vegetation. Built during 3 years of spare time.
AlexanderWeide 2 years, 7 months ago |
seen it on facebook really remarkable
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