ERIKA

behance.net/gallery/74187911/ERIKA

First awareness of existence endures to our first question. Questions which feed each other create new awareness fields until the last shutting of one’s eyes. Those awarenesses are so powerful that they create identities and destroy them, fixate uncertainties and ripen the raw.

So Erika touches upon to the process of each of these moments from the first awareness to the last shutting of one’s eyes.
The identities that we created shapes new awareness and wafts us to new denials.

Erika wants to see the text behind pattern and reflect her aesthetical perception instead of just contenting oneself with the ephitet of existence.

She bases her tempo to this pattern that becomes sharp in time and fells into the voids as we are. Erika closes her eyes to the peoples which feeds life and everything that they transform.

Simulations: Houdini
Texturing: Substance Painter
Rendering: Redshift for Houdini.
Compositing & CC: After Effects

Creative Commons Licence - Head Model & Textures

Infinite, 3D Head Scan by Lee Perry-Smith is licensed under a Creative Commons Attribution 3.0 Unported License. Based on a work at triplegangers.com. Permissions beyond the scope of this license
may be available at ir-ltd.net/ ;

Creative Commons Licence - Sound & Music

Filmy Ghost is a dark experimental electronic project from Rancagua, Chile. created by Sábila Orbe.
humanfobia.jimdo.com/filmy-ghost/
facebook.com/humanfobia/
plus.google.com/+Humanfobia

All tracks created by Filmy Ghost.
voice samples by Son of Saigon from the album VOX:
sonofsaigon.bandcamp.com/album/vox
cover artwork/ model Mist Spectra.

I'm grateful for every Houdini guy in that duration 'cause of they shared their knowledge on
blogs, forums or web.

I hope you liked it.

Follow me on Instagram , Behance and Artstation :)

instagram.com/badqode
be.net/badqode
badqode.artstation.com

CG Supervisor
Turkey

I am a CG Artist who has interest in especially Data Visualization, Abstract Animations, and Physics Simulations. I am experienced in 3D animations as well as projection mapping and art installations. I prefer using Houdini mostly.t



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