A creature I did for my pleasure.
It started as a vex exercise for myself.
I've only animated a single point, and tried to program the feet animation.
Then I switch to vellum for all the simulations but the liquid, which was done in FLIP.
And the render was done in Redshift.

THANKS A LOT to Santiago Walsh for the sound FX.
He should have (or soon will!) another version on his Instagram with some music too!
https://www.instagram.com/santiagowalsh_composer/

I know that my scene setup is messy and not at all optimized but if someone is curious, I'm giving it here:
(Houdini Indie 19.0.589 and Redshift 3.5.01)
https://www.dropbox.com/sh/awjq7bawxx68k40/AAAYpCz3HkTRnDhuZKIsObpSa?dl=0

Generalist
Brazil



COMMENTS

  • PolyMarvels 1 year, 9 months ago  | 

    That spider animation thingy is awesome. Well done! :D

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