Blending two objects with ripple.

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Can anyone guide me in the right direction to do something like this?

https://vimeo.com/130774753 [vimeo.com]
https://vimeo.com/102580753 [vimeo.com]
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As a total newbie here have no idea, but in the description there are links, perhaps they can be helpful?
http://qlab.github.io/qLib/ [qlab.github.io]

second one is in Japanese though
http://nomoreretake.net/2015/06/16/houdinicarbonfreezing/ [nomoreretake.net]
Andrew
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It's easy to do with VDB tools. I created a simple example with the piggy model:

Attachments:
blend grid vdb.hip (230.3 KB)

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I appreciate this. What would be the best way to replace the pig model with one of my own. Please excuse my ignorance but I am using C4d. Would it be possible to use that as the end renderer.
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Still, from newbie to newbie so, maybe I'm doing this totally wrong!!!
But since I'm moving my first steps it's kind of fun opening others' scene and try to figure things out.
I added an object merge, picking the mesh I want to use instead of the pig, and connecting to the xform. If I want to manipulate the new object, then I drop a transform node in between.
Did I get it right?

edit: ha! just noticed that I don't need a new xform node, I can simply use what pusat has added already
Andrew
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verysame
edit: ha! just noticed that I don't need a new xform node, I can simply use what pusat has added already

welcome to proceduralism
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Seems to be very heavy to work with. Is there any specific settings I can change to speed up the viewport?
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I can't seem to replace the pig with a simple obj. am I missing something?
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I managed to get my obj in and it is extremely slow on my mac pro.
In any case has anyone any tips on how I can get this into c4d?
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Lower the volume resolution (voxel size) for faster playback. You can use Houdini Engine for C4D to bring it into C4D.
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Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]

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pusat
Lower the volume resolution (voxel size) for faster playback.

Good to know, thank you pusat.
Andrew
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Just wondering if anyone out there has any tips on getting the ripples to disperse from the object. I have attached a version that works how I want but I really want the object that is passing through to interact with the ripples.

Here is what I have so far.
http://dev.saatchi.no/smash/nuts/nuts_1.mp4 [dev.saatchi.no]

The end result I want to work like this…
https://vimeo.com/130774753 [vimeo.com]

The idea is to be able to swap out the .obj that passes through it…

Let me know if anyone can help. Smile

Attachments:
radio3.hip (456.3 KB)

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Ideas?
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