Can anyone guide me in the right direction to do something like this?
https://vimeo.com/130774753 [vimeo.com]
https://vimeo.com/102580753 [vimeo.com]
Blending two objects with ripple.
6366 12 1- Joseph Langdon
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- verysame
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As a total newbie here have no idea, but in the description there are links, perhaps they can be helpful?
http://qlab.github.io/qLib/ [qlab.github.io]
second one is in Japanese though
http://nomoreretake.net/2015/06/16/houdinicarbonfreezing/ [nomoreretake.net]
http://qlab.github.io/qLib/ [qlab.github.io]
second one is in Japanese though
http://nomoreretake.net/2015/06/16/houdinicarbonfreezing/ [nomoreretake.net]
Andrew
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It's easy to do with VDB tools. I created a simple example with the piggy model:
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
- Joseph Langdon
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- verysame
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Still, from newbie to newbie so, maybe I'm doing this totally wrong!!!
But since I'm moving my first steps it's kind of fun opening others' scene and try to figure things out.
I added an object merge, picking the mesh I want to use instead of the pig, and connecting to the xform. If I want to manipulate the new object, then I drop a transform node in between.
Did I get it right?
edit: ha! just noticed that I don't need a new xform node, I can simply use what pusat has added already
But since I'm moving my first steps it's kind of fun opening others' scene and try to figure things out.
I added an object merge, picking the mesh I want to use instead of the pig, and connecting to the xform. If I want to manipulate the new object, then I drop a transform node in between.
Did I get it right?
edit: ha! just noticed that I don't need a new xform node, I can simply use what pusat has added already
Andrew
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- Joseph Langdon
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- Joseph Langdon
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- Joseph Langdon
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- animatrix_
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Lower the volume resolution (voxel size) for faster playback. You can use Houdini Engine for C4D to bring it into C4D.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
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- verysame
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- Joseph Langdon
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Just wondering if anyone out there has any tips on getting the ripples to disperse from the object. I have attached a version that works how I want but I really want the object that is passing through to interact with the ripples.
Here is what I have so far.
http://dev.saatchi.no/smash/nuts/nuts_1.mp4 [dev.saatchi.no]
The end result I want to work like this…
https://vimeo.com/130774753 [vimeo.com]
The idea is to be able to swap out the .obj that passes through it…
Let me know if anyone can help. Smile
Here is what I have so far.
http://dev.saatchi.no/smash/nuts/nuts_1.mp4 [dev.saatchi.no]
The end result I want to work like this…
https://vimeo.com/130774753 [vimeo.com]
The idea is to be able to swap out the .obj that passes through it…
Let me know if anyone can help. Smile
- Joseph Langdon
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