Multi-geometry scene as a single file.
1691 3 1- AngryFallen
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I am using a Kitbash 3d file. I had searched on the forums prior, and did find this [www.sidefx.com] in reference to Kitbash. Unfortunately, the author's script doesn't work in the new kits, and has to be adjusted for each kit used. While I am fairly new to Houdini, I think what I am trying to achieve is to break down the scene file assets into separate HDA/TOPS for use in a PDG and sending it to Unreal. The file has several example buildings but is designed to mix and match at the designers discretion. Also, I am getting some random points in the scene. Could these just be modeling artifacts? These are impmorted as FBX. I can also import as OBJ, but I've read the they don't play when in Houdini.
- AngryFallen
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- goldfarb
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- AngryFallen
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