Trying to use this command:
https://www.sidefx.com/docs/houdini/vex/functions/usd_childnames.html [www.sidefx.com]
in a wrangle. The doc seems to suggest the command is usd_childnames, though exemplifies "usd_child", and it's presumed sibling function is usd_parentpath(). But neither usd_childname nor usd_child seem to be valid commands in a wrangle in LOPs.
Is there another way to iterate through the children of a given prim?
*EDIT* When looking through the docs actually installed with H19.0.622, this command is omitted entirely, so it seems the www docs may have falled slightly out of date. Still curious, however, how to find the children of a given prim, or otherwise navigate a scene graph in VEX.
usd_childnames command not found
909 1 1- dhemberg
- Member
- 207 posts
- Joined: 11月 2015
- Offline
- jsmack
- Member
- 7812 posts
- Joined: 9月 2011
- Offline
dhemberg
*EDIT* When looking through the docs actually installed with H19.0.622, this command is omitted entirely, so it seems the www docs may have falled slightly out of date. Still curious, however, how to find the children of a given prim, or otherwise navigate a scene graph in VEX.
the doc's wouldn't be out of date, but you could have an old build that doesn't have the command.
Edit:
it was added in 630
19.0.630
Added usd_childnames VEX function to return the names of all children of a USD primitive.
Thu. May 26, 2022
Edited by jsmack - 2022年6月3日 23:15:01
-
- Quick Links