In the simplest scenario where one uses a line and rigdoctor to create a simple rig, how can one define the order of the hierarchy?
Reversing the point order with a sort node does not reverse the joint hierarchy. Is this a bug?
KineFX - RigDoctor does not respect point order
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- aias
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- danfitz82
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- guilhermecasagrandi
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aias
In the simplest scenario where one uses a line and rigdoctor to create a simple rig, how can one define the order of the hierarchy?
Reversing the point order with a sort node does not reverse the joint hierarchy. Is this a bug?
I noticed that and I've run in some problems with other nodes because of that. I've been using the transverse op (in apex) to get a better point ordering. The skeleton node doesn't seem to keep the correct vertex order either, so using that to sort points won't help as well.
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- edward
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