Hey guys,
Thanks for the beginners forum… better use it now. Whenever i import an object (*.lwo) it gives me an import node but doesnt display the geometry on screen, is there something else i should do?
regards ric
importing lwo..
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- clumsycloudy
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- rmagee
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If you used the File > Import > Geometry menu item then you should see an object node in the network editor and geometry in your viewport. If you don't see geometry then double-click on the node and check to see if there is an error on the file node. If there is still no geometry then the file is not reading in properly. Maybe you could post it for others to try.
If you are importing using a file node at the geometry level then make sure you set the display flag. A common error when people are first learning is to put a node at the geometry level and forget to display it.
Robert
If you are importing using a file node at the geometry level then make sure you set the display flag. A common error when people are first learning is to put a node at the geometry level and forget to display it.
Robert
Robert Magee
Senior Product Marketing Manager
SideFX
Senior Product Marketing Manager
SideFX
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According to the documentation, the lwo loader was made for lw 3.5 - which is more than a decade old 
An updated one would be real nice, especially as lw objects have all kinds of per point attributes and such these days. It would be very nice to have them accessible in Houdini.
.. And that would add Modo-compatibility for free, too
eetu.

An updated one would be real nice, especially as lw objects have all kinds of per point attributes and such these days. It would be very nice to have them accessible in Houdini.
.. And that would add Modo-compatibility for free, too

eetu.
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