Hans Hoogenboom


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Houdini Engine


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Recent Forum Posts

Extract only the outside mesh of a fluid mesh 2012年8月30日6:44

Instead of the for each loop you can just create a partition sop, wire that in the ray sop and then extract the class primitive attribute. Reference this one in the delete sup using prim instead of point. Nice use of the ray sop though, handy fellow…

Procedurally fuse pairs of points 2012年8月25日7:02

Here you go,

a few expression will do the trick, read the sticky node…

orient transform pivot ! 2012年8月22日4:02

There you go:

http://www.sidefx.com/index.php?option=com_content&task=view&id=768&Itemid=239 [sidefx.com]

a +1 for me as well…

You could move the edit transform sort of to the center with the translate arrows (still in pivot mode) or create some helper geometry but that slows modeling down considerably.