I have a basic RBD scene where an object reacts to a force, then bounces and rolls to a stop. I want the realism of the dynamics solution, but i would like to have the rigid body finish in (roughly) a certain location/orientation.
Is there any way to encourage it towards a goal?
(I realise this is counter to the idea of a physical simulation….)
Currently I am just changing variables slightly, re-running the simulation and hoping to get lucky
Encourage a rigid body object towards a goal?
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