I want to use the copy sop to duplicate geometry onto the points of another object.
However I want to be able to place the points precisely on the object with points.
I have used the scatter points sop for previous tests which served the purpose of previz.
Now I need to be able to place those points in specific locations on the surface?
Any ideas?
I have searched the houdini documentation and googled for it, without success.
Any suggestions would be much appreciated.
-synthetic
How to manually place points on a surface?
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- tamte
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I tend to do this:
Project a nurbs grid onto the geo with a ray sop. Use a wrap-deform (clothdeform) to stick the grid to the surface.
Add a point with an add sop. Use a vopsop with a uv lookup so you can look up position by using a uv coordinate. (with primitive attribute vop).
I would not recommend this for a lot of points, but I have used it succesfully for making tears/drool run down a person's face.
Project a nurbs grid onto the geo with a ray sop. Use a wrap-deform (clothdeform) to stick the grid to the surface.
Add a point with an add sop. Use a vopsop with a uv lookup so you can look up position by using a uv coordinate. (with primitive attribute vop).
I would not recommend this for a lot of points, but I have used it succesfully for making tears/drool run down a person's face.
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