http://www.orbolt.com/asset/VFX_MZM::TRS#4 [orbolt.com]
I bought the commercial version of that asset. I tried TRS on windows7_x64.
It seems to crash on all my H12.5 versions. Is anyone else having the same issue ?
If I drag the TRS asset in the viewport, I can use it with the provided primitives, although on 12.5 the rotation effects do not seem to work (while it does on 12.1). It also seems very slow compared to the video linked on the asset page.
If I use the tab menu to add the asset in a SOP node, it just crashes.
Tried with 12.5.372, 12.5.316.22
TRS Asset crashing
14566 9 0- br1
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- AdamJ
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Hi again…
Although the asset doesn't crash with the method in the previous comment, it's sill far from working like on your Vimeo demo.
- It's still extremely slow, even with a basic cube and 4x4 divisions.
- Although translate and scale effects work, nothing seems to affect the rotation. It's just not moving if rotation is the only active effect.
This is wit 12.5.379. Again the rotation effect works with 12.1.185.
Can someone confirm that issue ?
Although the asset doesn't crash with the method in the previous comment, it's sill far from working like on your Vimeo demo.
- It's still extremely slow, even with a basic cube and 4x4 divisions.
- Although translate and scale effects work, nothing seems to affect the rotation. It's just not moving if rotation is the only active effect.
This is wit 12.5.379. Again the rotation effect works with 12.1.185.
Can someone confirm that issue ?
- mzm402402
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br1
Hi again…
Although the asset doesn't crash with the method in the previous comment, it's sill far from working like on your Vimeo demo.
- It's still extremely slow, even with a basic cube and 4x4 divisions.
- Although translate and scale effects work, nothing seems to affect the rotation. It's just not moving if rotation is the only active effect.
This is wit 12.5.379. Again the rotation effect works with 12.1.185.
Can someone confirm that issue ?
The new version has been uploaded~~
It will soon be able to download
- AdamJ
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- br1
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- Anonymous
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